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Version

Description

October 23, 2002
Version 3.0
Release 7

A completely scratch-rebuilt model. Version 3.0 is not based at all on any previous versions and is a completely brand new aircraft. It is scratch rebuilt in Discreet’s GMax and is a product of ten months of work. Main things to note are reflective textures; animated flexing wings; animated control surfaces; dynamic wing views; nosegear and maingear steering; animated passenger and cargo doors; animated tilting and compressing gear struts; compound slats; and a lot more. The flight dynamics are also new.

With this release, the Boeing 747-400ER is also modeled.
 

August 23, 2001
Version 2.0
Release 6
This is undoubtedly the most comprehensive update to the Project 747 Boeing 747-400 model. Many new features have been added and existing ones have been redesigned. The list below documents the main improvements.
 
- Modified cockpit and nose section
- Modified gear animations
- Completely redesigned engines
- Visually enhanced nosegear
- Totally redesigned flaps and 95% realistic flap animation sequence
- Operational landing lights
- Windshield Wipers added
- 3D pitot tubes
- FS2000 style landing light beams
- Redesigned fully 3D engine fans
- 3D slat bays
- 3D flap/spoiler bays
- 3D gear bays
- Semi-photorealistic textures
- Bleedthroughs (disappearing polygons) are now fixed
- Detailed APU section
- Generally more accurate body shape
- Detailed undercarriage section
- Tilting AND compressed/uncompressed gear struts
- Unsynchronized beacons and strobes
- Updated night lighting
- Modified winglets
- Totally new engine pylons - completely remodeled based on actual photos
- Advanced opening thrust reverser cascades
- Spoilerons added to list of animated control surfaces
 
October 25, 2000
Version 1.8B
Release 5
This version adds larger, remodeled Pratt & Whitney PW 4056 engines with "curved" air intake inlets.
 

October 17, 2001
Version 1.8
Release 4

This is the biggest enhancement since the initial release of the 747-400. Several elements have been added to enhance realism in this release. Textured slats and textured flaps have been added. A 3D nosegear bay has also been added. 3D maingear bays were a little problem and that should be included in the next release. The three sets of landing gear have been reworked and fully textured too. A new gear door has also been added for the outboard landing gear. All gear doors are now fully textured. The "gray dot" on the nose has also been fixed. Finally, the flight dynamics have been upgraded from Johan Dees' version 1.08 to 1.11a.
 

August 12, 2000
Version 1.5
Release 3
Animated flaps have now been added. These flaps slide outwards like the real 747-400, not rotate. The aileron, rudder and elevator animations have been updated to look more like the real 747-400.
 
August 11, 2000
Version 1.2
Release 2
Aircraft has been updated to have less intense force feedback responses. The fuselage no longer has the unsightly "lines" between the fuselage sections. The spinning engine fans have been updated to reflect the motion of the fans at higher RPMs.
 
August 9, 2000
Version 1.0 Final Release
Release 1
Aircraft is animated
All components of the aircraft have been completed
Flight dynamics have been upgraded from Johan Dees' v1.06 to v1.07
 

 


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